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Star wars kotor 2 not finishe
Star wars kotor 2 not finishe






star wars kotor 2 not finishe

The companions' attitude towards the player is constantly evolving: for example, a certain character may appreciate loyalty, another deception some party members will despise evil decisions, others will approve them (the morality system is based on the Light/Dark Side contrast, albeit with a few twists). The influence system is excellent this was one of the first RPGs to make extensive use of it. However, the middle section (let's say the central 75% of the game) is as great as the first KOTOR. The first couple of hours are slow and tedious, as the Exile is marooned on a space station the final act part is horribly rushed, with subplots introduced and quickly discarded. Many games start and end strongly but have lot of padding in between: KOTOR 2 is the opposite. Bastila from the first KOTOR has a brief but poignant cameo. His companions include Kreia, an enigmatic old woman, Atton, who at first seems a Han Solo clone but hides a few secrets, droids T3 and HK-47 and a few others. The main character is the Exile, a former Jedi searching for his surviving Masters to warn them about the return of the Sith. While KOTOR 2 has some flaws its predecessor lacked, it also features some neat improvements, like the influence system. Obsidian's Knights of the Old Republic 2 is a compelling RPG set in the Star Wars galaxy, the sequel to one of BioWare's best games.








Star wars kotor 2 not finishe